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extended_kinematic_body Public
Script-based extension to Godot's standard Kinematic body with features useful to character controllers
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network_manager Public
Full networking stack for Godot supporting mid-game joining and entity state replication.
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galatea_databases Public
Scripts for the databases and database tool of Galatea. Can be used as either as a Godot plugin or standalone program.
GDScript 5
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331 contributions in the last year
Contribution activity
January 2022
Created 7 commits in 2 repositories
Created a pull request in godotengine/godot that received 14 comments
Add different Han fonts to EditorFonts for CJK
godotengine/godot-proposals#3766 Okay, this PR is my attempt to address an issue which was raised by @TokageItLab in DMs about a localisation issue…
Opened 14 other pull requests in 2 repositories
godotengine/godot
8
merged
2
open
- Add missing 'theme_changed' signal to Window class
- Add 'Open in File Manager' option with no explicit selection
- [3.x] Fix selection of CSG objects
- Fix selection of CSG objects
- Add drag-and-drop support for materials in 3D Instances
- Use inspector warning colour on properties in inherited scenes.
- Fix queueing a texture and regular uniform update in RD backend
- Fix incorrect default transform values on foreign 3D nodes
- Disallow saving branches of foreign scene child nodes [3.x]
- Disallow saving branches of foreign scene child nodes
Reviewed 3 pull requests in 1 repository
Created an issue in godotengine/godot-proposals that received 3 comments
Address Han Unification for CJK languages in Editor
Describe the project you are working on General editor improvements Describe the problem or limitation you are having in your project It has come t…